How To Calculate If 2h Or Dw Dmg Is More Nostalrius

How To Calculate If 2h Or Dw Dmg Is More Nostalrius Rating: 7,3/10 8697 reviews

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Nostalrius
  1. Guide Defence Penetration vs Critical Damage (Also 2H vs DW) Discussion IMPORTANT: I deleted this Thread because is about Patch 5.5, it's obsolete, A LOT OF THINGS HAS CHANGED and I also used a lot of approximations so it's not precise or correct anymore.
  2. What is more accurate water displacement of a volume or measuring their dimensions and calculating? To measure and calculate a cylinder's volume, you must use pi, which is typically.

Since so many people here seem to love DW and hate 2h. I came here to say that personally I love 2h frost, because I don't like how unholy works with ghoul. I want to be a one man army and deal devastating burst dmg. If you guys like dw or whatever spec you're into, why can't you guy let the 2h spec be there?

There are major downsides to DW for a caster, the most obvious being the loss of a ranged attack for weaving. Plus, heavy attacks would restore stamina instead of magicka.
Also I am not sure how people are healing with it. Do templars really use all class abilities to heal?? Most I've seen use primarily resto staff, with expensive class heals being used only for emergencies really.
The one place DW seems to work well is on the second bar for sorc execute, since that is just Mage's Wrath spam anyway.

Well I use breath of life for burst heal then restro stave for continuous maintenance heals. If I put up DW and try to heal using only Templar skills I don't see much success

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OK, so my Templar Healer is now a Dual Wield Weapon Healer because my spell damage bumps about 186.
I benefit more from using a melee weapon at the moment then I would my resto staff. Honestly this doesn't make any sense to me at all.
I was thrilled when I realized that Resto and Destruction would pull off of Spell Damage but now with 1.6 live the better weapon for heals is two daggers ?
Can someone at least confirm that this is a bug and will be fixed in a future patch ? Or should I just deck out my dual wield daggers to gold ?

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Ok but a 186 point bump to heals or damage isn't that much in the current system. I agree that staffs should match or like 2H exceed dual wield. But to put forth that giving up the abilities of a restro staff to use a melee weapon for a miniscule damage bump doesn't seem a smart move.